CRAM
Cram
Cram is a game show that aired as an original series for GSN in 2003. The show featured two teams, each composed of two contestants. For 24 hours before taping, the contestants were sequestered in a warehouse, with the intent of staying awake and "cramming" various material such as trivia questions and jokes, which they would then answer on the show while attempting physical stunts in an attempt to stay awake. Graham Elwood was the host and Berglind Icey was the co-host.The above text is a snippet from Wikipedia: Cram (game show)
and as such is available under the Creative Commons Attribution/Share-Alike License.
cram
Noun
- The act of cramming.
- Information hastily memorized; as, a cram from an examination.
- A warp having more than two threads passing through each dent or split of the reed.
Verb
- To press, force, or drive, particularly in filling, or in thrusting one thing into another; to stuff; to crowd; to fill to superfluity; as, to cram anything into a basket; to cram a room with people.
- To fill with food to satiety; to stuff.
- To put hastily through an extensive course of memorizing or study, as in preparation for an examination; as, a pupil is crammed by his tutor.
- Study hard, swot.
- To eat greedily, and to satiety; to stuff.
- To make crude preparation for a special occasion, as an examination, by a hasty and extensive course of memorizing or study.
The above text is a snippet from Wiktionary: cram
and as such is available under the Creative Commons Attribution/Share-Alike License.