SUBSPACE

SubSpace

SubSpace is a two-dimensional space shooter computer game published in 1997 by Virgin Interactive Entertainment which was a finalist for the Academy of Interactive Arts & Sciences Online Game of the Year Award in 1998. SubSpace incorporates quasi-realistic zero-friction physics into a massively multiplayer online game. It is no longer operated by VIE; instead, fans and players of the game provide servers and technical updates. The action is viewed from above, which presents challenges very different from those of a three-dimensional game. The game has no built-in story or set of goals; players may enter a variety of servers, each of which have ...

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Subspace

In the Star Trek fictional universe, subspace is a feature of space-time that facilitates faster-than-light transit, in the form of interstellar travel or the transmission of information. Subspace obeys different laws of physics. Subspace has also been adopted and used in other fictional settings, such as the Stargate franchise, The Hitchhiker's Guide to the Galaxy series, and the Descent: Freespace and Halo video games.

The above text is a snippet from Wikipedia: Subspace (Star Trek)
and as such is available under the Creative Commons Attribution/Share-Alike License.

subspace

Noun

  1. A subset of a space which is a space in its own right.
  2. Any (often unspecified) method of communicating faster than light.

Noun (etymology 2)

  1. The psychological state of the submissive or "bottom" during sadomasochistic activity.


The above text is a snippet from Wiktionary: subspace
and as such is available under the Creative Commons Attribution/Share-Alike License.

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